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– Single application look, better matching the OS defaults. – Prescale offset editing is now on by default. – Fixed crash with odd-sized selection import. – Explicit coastline map feature now available on Advanced export options. – Color Key will now update correctly on changes. – Fixed some visual elements in dialogs being offset from their ocrrect location. – Fixed crash with climate painting toolbar. – Fixed crash with Expand Land in Offset. – Fixed CC3+ export setting advanced contours. – Added FT3-style CC3+ export setting “Jherion” – Added export settings for common CC+3 styles (Mike Schley, Jon Roberts, Herwin Wielink). – Includes “The One-Day Worldbuilder” Annual issue by Sue Daniel (CC3+ required). Here are the release notes on 3.5.1, the version number of Fractal Terrains 3+:
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As it is a 64-bit software and uses a different setup architecture from FT3, it is a complete new install, meaning you can install it in addition to FT3 and uninstall that older version at your leisure. This version is a free upgrade to Fractal Terrains and available from your registration page among the other Fractal Terrains 3 downloads. Joe Slayton has been hard at work to update Fractal Terrains with a 64-bit core, greatly improving the speed and editing detail of his world building tool, while also adding more functionality and ironing out various kinks. We are happy to announce a new version of Fractal Terrains: Fractal Terrains 3+.